The idea

You're not one self. You're a cast of five.

In the 1950s, psychiatrist Eric Berne noticed something: people seem to switch between distinct inner "characters" — sometimes a stern parent, sometimes a calm thinker, sometimes a playful kid. He called this Transactional Analysis. EgoProfile turns that map into a quick, honest read of how your cast is balanced today.

The five-state egogram you'll see throughout EgoProfile was developed by Dr. Jack Dusay in 1972, building on Berne's original three ego states.

CP
Critical Parent
The Standard-Setter

Holds the line on values, rules and what 'should' be done.

Strengths
Discipline, integrity, clear boundaries, decisiveness.
Watch outs
Can slip into judgement, perfectionism, or harsh self-talk.
NP
Nurturing Parent
The Caregiver

Warm, supportive, and protective of others (and yourself).

Strengths
Empathy, encouragement, building safety in relationships.
Watch outs
Over-giving, rescuing, or losing yourself in others' needs.
A
Adult
The Clear Thinker

Processes the here-and-now with facts, logic and calm.

Strengths
Objectivity, problem-solving, balanced decisions.
Watch outs
Can feel detached or overly analytical when emotion is needed.
FC
Free Child
The Spark

Spontaneous, playful, creative — your unfiltered self.

Strengths
Joy, intuition, creativity, authentic expression.
Watch outs
Impulsivity, avoidance of responsibility, restlessness.
AC
Adapted Child
The Diplomat

Adjusts to fit in, please others, or stay safe.

Strengths
Cooperation, sensitivity to others, self-awareness.
Watch outs
People-pleasing, suppressed needs, quiet resentment.
The exchange

Every conversation is a transaction.

Berne noticed that when two people talk, each line is sent from one ego state and aimed at another. The reply either lines up or it doesn't — and that tiny mismatch is where most of our friction, warmth, and weirdness lives. There are three flavours.

Clicks
Complementary
The conversation flows

Your reply lands where they were aiming. It just flows.

"Want tacos?" → "Already grabbing my coat."
Crashes
Crossed
The record scratches

Your reply comes from a totally different place. The exchange jolts.

"Seen my keys?" → "If you put them on the hook…"
Hides
Ulterior
The hidden message

What you say and what you mean don't match. The hidden bit lands.

"It's fine." (really: "I'm hurt.")
The drives

Three hungers that run everything.

Berne identified three fundamental psychological hungers that shape nearly all human behaviour. Most of what we do — and most of the patterns we struggle with — is an attempt to feed one of them.

Stimulus hunger
The need for new experience

We crave novelty, sensation, and stimulation. When we're understimulated, we create drama, seek risk, or numb out — all to change the signal.

Recognition hunger
The need to be seen

Strokes — any act of acknowledgement — feed this. We need them so badly that if positive strokes are scarce, we'll provoke negative ones rather than go unseen.

Structure hunger
The need to know what comes next

Open, unstructured time creates anxiety. We fill it with rituals, work, conversation, and games — anything to give the hours a shape we can navigate.

The bigger picture

Nine ideas that change how you read a room.

TA is bigger than ego states and transactions. Each of these concepts adds a new lens — and most people find one or two that describe their life uncomfortably well.

Strokes
Units of recognition

Every "good morning", eye-roll, or thank-you is a stroke — a unit of recognition that feeds recognition hunger. We each develop a stroke economy: what we're willing to give, take, ask for, and refuse. Most of it runs on autopilot.

Life positions
The frame you operate from

Four stances: I'm OK / You're OK (healthy), I'm OK / You're not (blame), I'm not OK / You're OK (one-down), I'm not / You're not (despair). Frank Ernst mapped these as the OK Corral — most people have a default they slip into under stress.

Time structuring
How you fill hours with people

Berne identified six ways we spend time together — from most defended to most open: withdrawal, rituals, pastimes, activities, games, and intimacy. We all have favourites, and what we avoid tells us as much as what we choose.

Games
Repeating loops with a predictable ending

When the same fight keeps ending the same way — "Why does this always happen to me?" — that's a game. Ulterior transactions on a loop, each one ending with a familiar bad feeling that quietly confirms whatever we already believe about ourselves.

Drama Triangle
The three roles that keep conflict alive

Stephen Karpman mapped the roles games play out through: Persecutor (critic), Rescuer (helper who doesn't really help), and Victim (the helpless one). Most people rotate through all three — sometimes in the same conversation.

Rackets
Your go-to substitute feeling

A racket is a familiar feeling learned in childhood that gets triggered in adult situations where it doesn't quite fit. It's real emotion — just not quite the right one. We collect these unexpressed feelings like stamps, and eventually cash them in.

Life script
The story you're unconsciously living

Before we could read, we'd already written a rough life plan — hero, helper, victim, loner — and we've been casting situations to fit it ever since. Noticing the script is the first step to choosing something different.

Injunctions & drivers
The rules absorbed before you could reason

Injunctions are early prohibitions from a parent's scared or angry Child: don't feel, don't succeed, don't be close. Drivers counter them with demands: be perfect, try hard, please others. The tension between them is what most people mistake for just "being them".

Autonomy
Berne's endgame

Three things together: awareness (seeing your patterns clearly), spontaneity (choosing your response rather than running a script), and intimacy (genuine connection, free of games). All three are what TA is ultimately pointing toward.

A gentle note

None of these voices, transactions, or positions are "good" or "bad". A healthy life uses all of them at the right moments. EgoProfile just helps you see which ones tend to grab the mic — so you can choose, instead of react.

References
  1. Berne, E. (1961). Transactional Analysis in Psychotherapy. Grove Press.
  2. Berne, E. (1964). Games People Play: The Psychology of Human Relationships. Grove Press.
  3. Dusay, J. M. (1972). Egograms and the constancy hypothesis. Transactional Analysis Journal, 2(3), 37–41.
  4. Karpman, S. B. (1968). Fairy tales and script drama analysis. Transactional Analysis Bulletin, 7(26), 39–43.
  5. Ernst, F. H. (1971). The OK Corral: The grid for get-on-with. Transactional Analysis Journal, 1(4), 33–42.
  6. Goulding, R., & Goulding, M. (1976). Injunctions, decisions and redecisions. Transactional Analysis Journal, 6(1), 41–48.
  7. Kahler, T., & Capers, H. (1974). The miniscript. Transactional Analysis Journal, 4(1), 26–42. (Drivers)
  8. Erskine, R. G., & Zalcman, M. J. (1979). The racket system: A model for racket analysis. Transactional Analysis Journal, 9(1), 51–59.
  9. Manchester Centre for Psychotherapy & Therapy. (2021). TA 101 Handbook. mcpt.co.uk
  10. International Transactional Analysis Association (ITAA). TA 101 — The Official Introduction to Transactional Analysis. itaaworld.com